10/5 art and music
Game design is questionable (pause between attacks, smallness of enemie platforms sometimes resulting in vertain dmg, not allowing players to speed up the levels if they are good while still requiring each level to be replayed after loosing 3 lives, etc) but still, very impressive thing :)
I thought I had a weird deja vu, until i remembered that i voted for this on greenlight yesterday!
It is really cool and I wish you all the best :)
Good afternoon. Thanks for your answer!
We downloaded version 0.6.2, which opened access to the COOP mode, as well as 7 beta levels in a single game.
This is pretty cool!
presentation was a bit too much like waterboy & firegirl for my taste, some of the tiles could have needed a little bit more work & the ads are kinda annoying, but this is a really great mechanic!
Glad you liked it, looking forward to check out your next games as well :)
The levels never tell me what to do.
I just randomly enter a pipe and hope that it will eventually lead me to the goal.
art is nice
I think the level design could need some work.
In the first level i was thought that this would be a intentionally frustrating platformer, but afterwards i just ran thorugh each segment without knowing what i was trying to achieve, just following the path you laid down for me.
like i did not see the wall i had to make go away by putting the vase on the button. i just put the vase there bc it seemed obvius.
i quit playing in the level where the spears go up and down in the beginning because there was a "either make this jump or replay the whole level" and the spear segment took too long to get through without being challenging.
art and music are nice!
title image failed?
It's perfect for me, But I will review it as well. (sorry for my english)
Great article! I'll add some new flavors of frustration to my future games :)
Catch 22 - German Edition?
For some reason this reminded me of this old 3d snowballfight game :)
It was pretty immersive (even though your shots are just cannon balls instead of real flak ammo) and it made me consider that there are still flak towers standing in the city i live in so i stopped playing because I felt weirded out. I was playing a simulation of what has really happened to the people who lived here before me.
Great work, made me think!
This was a blast!
Only thing I did not like was how the dash became less important over time.
Other than that this was very well balanced, pretty, sounded good, etc.
This is pretty good :)
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