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StuffedWombat

33 Game Reviews w/ Response

All 75 Reviews

maybe i am just bad but i never made it ove the first spinning obstacle.
I would recommend you to watch the level design videos of extra credit on youtube.

planetman responds:

You gotta keep trying man - you should be able to get past the platform with the correct timing - just keep jumping once you land on it near the center!

ok, i have played 20 games, here are my results:
Losses:0
Draws:5
Wins:15

(spoiler alert: just only pick paper)

Jonnil responds:

I just played 20 games, and I did what you did, here is my results:
Losses:0
Draws:4
Wins:16

That was too easy, I have to fix some things...

This game has very nice visuals but the controls are incredibly sloppy and are not explained anywhere.
I would really like to know how i control my caracter.
The stuff that you put in the description got me excited, but the game you uploaded doesnt meet the expectations you created.

Explain how your game works and fix the controls and this might be a very nice game.
And again, good job n the graphics!

onehumanunit responds:

Thank you- that is useful feedback which I'll certainly take into account in the next versions.

+
Great game!
BROFORCE!
-
there are too many different objects to interact with, this gets confusing!
The exit points are not always in roughly the same place, resulting in some unsatisfactory expirences

question(s):
how can you afford to make all these shiny games? Do you distribute them on other sites to generate ad revenue? Or is it just 100% hobby and recreation?

cheers,
Josh

Geovizz responds:

Hey, thanks! I think if you interested in how it works you should 100% visit FGL - www.fgl.com . They have ALL answers. In general it's my main occupation. Sometime it was some kind of hobby and recreation, but now it's a hard and painfull process xD

Hi,

.) i like the style of this game! nice animations (and flair)
.) it is really repetative, so it feels like you are getting nowhere, even if you are beating your old highscore
.) there seem to be some problems when fighting the people:
they sometimes switch sides
just mahsing buttons will keep you from harm
.)i always just stayed at roof tops, got down beat someone up and went up there again to evade the policeman. But there is not really much space in the top of the screen, it feels kinda claustrophobic up there.

So adding some goals (like levels or hard to reach stars or something) and a few new backgrounds and shifting the focus of the "kamera" a little bit to the top would make this very enjoyable!

gesco responds:

Thanks for the feedback.
The full level was not implemented in this 'test run', which has more and more preppies coming at you before getting to the rumble and then the next level. This was only a sneak peak at the gameplay. Also, it's not about beating a high score.
Update: You can beat your highscore during rumbles but not during the levels. The rumbles happen at the end of the level and before entering next level.

The player must always earn 1000 points within 2 minutes before moving on, but for this test, I shortened it to 600 points and 1 minute.
When the second preppie comes in (when it rains) he flips because they are surrounding you. So as more preppies come at you, you will have to turn left to fight off the preppie behind you and then turn back right to fight the one in front.
Update: I will stick to the preppies coming in from the right only.

I originally had the background shift downwards during my jumps (onto rooftops) but decided to remove it last minute. I agree there is not enough room up there so I will have to fix that.
As for new backgrounds, there are different backgrounds for the game as you level up and during the rumble. Again, this was only a sneak peak.
Your feedback is exactly what I am looking for though so thanks again!

this is just a picture? or does it not work right now? fixing some of the missing stretches is an understatement :)
I guess i can not really judge this right now...

Bladevampirek responds:

@StuffedWombat, You can now Use this program at,
"http://bladevampirek.itch.io/splits-training-routine-10" For some reason Newgrounds will not stream my game correctly, however Itch.io does stream it okay as long as Internet Explorer is used.

hi,
1.) dont crossfade so long
2.)there is no goal, right?
3.) nice work, but i found a "bug": the more you click, the more often you jump, regardless of where you are or when you click. So i could click 1.Mio times an the char would stay at the top of the screen for along time, This also obs you of your ability to dodge.

allendavi9 responds:

thanks so much for the feedback i will get to implementing the changes asap

I am beginning to see a pattern in your games ;) Is fun to play, but not as strategic or challenging as your new one.

UnicornStudios responds:

Yes indeed! All my 2-player games have that same "waste your time with your friends" style :D
People mostly say they like this one the most, but I am glad you enjoy the new one! ^^

+
suberb gameplay, nice design!

-
chrashing sound a little too loud for my weak ears ;)

UnicornStudios responds:

Thanks a lot mate, glad you enjoy it!
Oh I'm sure about that, i'll take it into consideration when designing another one! Cheers!

dude. Id you are new to creating flash games this is the perfect place to stay. If you create something yourself, you will get feedback on it and you will be able to improve your games, step by step.
The commuity is not harsh (at least until now) and you will have to able to take some critique if you want to create. Running away as soon as someone rates you poorly is not the way to get hings done.

What bugged me the most about this game was that i had to click directely the letters to get anywhere. Maybe a box would be better. Some sound would also be nice, but since you said this was done off a tutorial its ok i guess.
But hey: Do you really think that a game that was produced of a stencil is going to not get removed?

DLyonsTheNewground responds:

I wondor...

I make games and sometimes they are good.

Age 28, Male

Austria

Joined on 11/21/14

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